![]() Wei said the cross-region war was designed to give players bigger rewards and more excitement, but he acknowledged the result was disappointing and inconsistent. We’ve spent the past days discussing the player feedback with the team and hammering out the concrete steps we need to take to address these issues, not just today, but consistently as the game evolves.” As individuals we’ve put literally thousands of hours into, creating, and running Road to Survival, and it’s a real hit to the gut to realize that we’re not living up to the bar we set for ourselves. He added, “As game makers, we cannot be successful without being passionate about gaming, both as players as well as a creators.
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